
We've toned down the amount of traps he places in this specific level as the house is smaller

In the previous examples of a modified object though, he will notice if you're just placing a chair to block his vision. In his bedroom, you can hide behind the TV set for example. He noticed that, and started investigating the area. For example in one instance I used an alarm clock to disable a camera. He r egisters things that have been modified without his knowledge. This means it's easier to sneak up on him when he's not looking. So when he turns around, he actually sees around himself.

Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills.The world changes depending on your actions.Narrative is emergent, depending on how players decide to play the game. The AI protects its house when the player is trying to break in, and stalks the player when out in the open world. Explore the Raven Brooks, there are no limitations and players can go anywhere from the beginning of the game.If the player uses a fire extinguisher to get up top, so will the AI.

AI will use the same objects as the player, using them for the same purposes.AI has a daily routine that gets disrupted by the player: sleeping, eating, cooking, and possibly going into the woods to dig up bags of non-bodies.AI watches player navigation patterns and if these seem to be effective, will replicate them.

